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1. Apply PLEX through website - in Player Features and Ideas Discussion [original thread]
Originally by: Washell Olivaw Back in September I used several plexes in a row. Next due date: 24th of december. Why the wait till the last minute when you already own the plex? Because there are other offers that come along to trade PL...
- by Adonis 4174 - at 2009.10.19 17:16:00
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2. Apply PLEX through website - in Player Features and Ideas Discussion [original thread]
I had thought that this was already an option. I have a PLEX sitting in a station and my account runs out in 11 days. Would it be so hard to allow an option in account management to find a PLEX you own and activate your account with it?
- by Adonis 4174 - at 2009.10.18 22:52:00
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3. Remove empty wrecks from overview - in Player Features and Ideas Discussion [original thread]
The value of salvage has gone down, the time taken to salvage has not. If possible I would like to leave my wrecks unsalvaged and just take the loot, like before salvaging ever existed. No doubt making this easier will also result in the price of...
- by Adonis 4174 - at 2009.10.12 21:14:00
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4. Snowball Wars - in Player Features and Ideas Discussion [original thread]
The concordokken is why they should be contraband. Let alliances insult one another by bringing a single snowball launcher into a fleet fight as if to say "We don't need our full damage output against you." ---- Infiniband can do more than just p...
- by Adonis 4174 - at 2008.04.24 00:56:00
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5. Snowball Wars - in Player Features and Ideas Discussion [original thread]
If you shoot someone with a snowball and they don't realise it's a snowball and shoot back with a gun who should take the sec hit?
- by Adonis 4174 - at 2008.04.23 22:23:00
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6. Restrictions on noobcorps - in Player Features and Ideas Discussion [original thread]
I would certainly support the idea of giving npc corps a standard tax rate of around 25% - aside from anything else it would be a great recruiting tool to have a corp with a tax rate below that. ---- Infiniband can do more than just prevent lag
- by Adonis 4174 - at 2008.04.23 22:01:00
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7. Snowball Wars - in Player Features and Ideas Discussion [original thread]
Yes but they should be contraband.
- by Adonis 4174 - at 2008.04.23 21:57:00
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8. Snowball Wars - in Player Features and Ideas Discussion [original thread]
Yes but they should be contraband.
- by Adonis 4174 - at 2008.04.23 21:57:00
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9. Eve is BROKEN - in Player Features and Ideas Discussion [original thread]
This post reminds me of people who developed intense dislikes of the Thief series of computer games because the combat was way too hard. In Thief combat is something to be avoided, or if you can't avoid it then time your movements perfectly, snea...
- by Adonis 4174 - at 2008.01.29 12:37:00
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10. Another bad idea in a forum of bad ideas... - in Player Features and Ideas Discussion [original thread]
I heard somebody suggesting a shield nosferatu. That was a worse idea. ---- Anything less is wasted effort
- by Adonis 4174 - at 2008.01.17 14:03:00
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11. Frozen corpse - in Player Features and Ideas Discussion [original thread]
This was gone into at the fanfest panel. Just over an hour into this video ---- Anything less is wasted effort
- by Adonis 4174 - at 2008.01.12 10:44:00
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12. Put a link to the WhiteWolf store in the EVE store mainpage - in Player Features and Ideas Discussion [original thread]
Sure they don't have much Eve stuff but they have this which wins by itself. ---- Anything less is wasted effort
- by Adonis 4174 - at 2008.01.11 15:12:00
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13. Corportate Office Rents - This supposed to happen? - in Player Features and Ideas Discussion [original thread]
If you think about it, this is how it works in reality. Something moves into an area that draws more people in, big faceless businesses start trying to move into the area, offering lots of rent, landlords increase the rent for existing businesses ...
- by Adonis 4174 - at 2007.12.28 11:59:00
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14. Idea: How about some organization? - in Player Features and Ideas Discussion [original thread]
Station containers would work if the Assets interface could actually see inside them. ----- Visible Implants - good for so many occasions
- by Adonis 4174 - at 2007.10.26 20:57:00
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15. Scrap Metal - in Player Features and Ideas Discussion [original thread]
Originally by: Dryson Bennington Another thing I noticed was the size of a frozen corpse in comparisson to pod. I happened to come close to one at a station and when I sized the two up, the corpse or pilot when laid out is alsmot twice the...
- by Adonis 4174 - at 2007.10.06 01:21:00
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16. New warning message required? - in Player Features and Ideas Discussion [original thread]
I doubt the number of people who got stuck that way makes it into four figures frankly. Most of the few hundred will be people who stay idle in jita and therefore don't matter. ----- Visible Implants - good for so many occasions
- by Adonis 4174 - at 2007.09.16 08:50:00
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17. What about walking in ships.... - in Player Features and Ideas Discussion [original thread]
They have said that you will be able to walk around your ship. ----- Visible Implants - good for so many occasions
- by Adonis 4174 - at 2007.09.16 08:49:00
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18. Small question to ccp - in Player Features and Ideas Discussion [original thread]
Yeah, like we've seen this latest issue took only hours for Microsoft to resolve... oh. ----- Visible Implants - good for so many occasions
- by Adonis 4174 - at 2007.09.15 22:45:00
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19. New warning message required? - in Player Features and Ideas Discussion [original thread]
"Are you sure you want to log off in Jita?" ----- Visible Implants - good for so many occasions
- by Adonis 4174 - at 2007.09.15 11:38:00
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20. rethink skill training? - in Player Features and Ideas Discussion [original thread]
Thankyou for understanding what I was saying, Mothermoon. From your response am I to take it you agree with my suggestion? ----- Visible Implants - good for so many occasions
- by Adonis 4174 - at 2007.09.13 21:21:00
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